If any of these channels are missing from the input, they are filled with 0 (pure black). RGB - Render the red, green, and blue channels.If the alpha channel is missing, it is filled with 1 (pure white or fully opaque). If any of the color channels are missing from the input, they are filled with 0 (pure black). RGBA - Render the red, green, blue, and alpha channels.Note:If mode is set to dependency, this control is hidden. Sets the file path and name for the rendered image(s). Sets whether to write a file or define a dependency: Note:Input identifiers have no effect on file names, only assets. %v is replaced with the appropriate asset token. The identifier is included in the input/output input names and is used as a prefix for the output asset rep. Sets the frame to render when singleFrame is enabled.ĭefines short input identifiers. This also produces a render error when rendering on any frame other than the specified frame. You can specify the frame number using the frame control below. When enabled, Katana only renders a single frame (for example, image_) rather than an image sequence (for example, image_res.#.exr). right - Only the right view generates output images.left - Only the left view generates output images.main - Only the main view generates output images.Enable All - All views generate output images.The passName should be unique for each ImageWrite node in the scene.ĭetermines which views generate output images when hot-rendered or batch-rendered Sets the name used in the directories generated for this ImageWrite node. The incoming image that you want written to a file on disk. The ImageWrite node supports the following file formats. jpeg doesn't support an alpha channel), the extra information is discarded. However, if the output format cannot support the settings (for example. ImageWrite contains controls ( channels and outputFrame) to force the output regardless of what may be coming into the node. Katana image processing nodes work entirely in floating point, so images are also converted from floating point to the bit depth specified in the options for the format. The ImageWrite node, unless defaults are overridden, converts images from Katana's linear colorspace to the colorspace named in the filename. ImageWrite writes its incoming image to a file on disk.
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